Website powered by
Diego M. Martinez
Diego M. Martinez
Multidisciplinary 3D Artist | Art Director | Character & Env
Buenos Aires, Argentina

Summary

Passionate about visual storytelling and world-building, I bring over a decade of experience crafting immersive, visually striking game environments, characters, and props across diverse platforms. As a Senior 3D Artist and Art Director, I bridge the gap between creative vision and technical execution—leading teams, driving stylistic consistency, and delivering high-impact visuals that resonate with players and stakeholders alike.
My multidisciplinary background encompasses environmental art, character modeling, prop creation, and game production, enabling me to guide projects from concept to launch. I excel in team leadership, pipeline development, and cross-functional collaboration, whether directing an art team, optimizing asset creation, or ensuring creative alignment with gameplay mechanics.
From AAA titles to indie gems, I thrive in fast-paced, iterative environments where innovation meets craftsmanship. Every asset I touch is built with purpose—enhancing narrative, gameplay, and emotional engagement.
Let’s connect and create something extraordinary. Please feel free to contact me at 3dimat@gmail.com with any thoughts, comments, or questions about my work – I am always interested in making new professional acquaintances.

Skills

Concept ArtConcept Design3D AnimationCharacter ModelingCreature ModelingDigital SculptingEnvironment ModelingLow-poly ModelingRiggingTexturingUV MappingCharacter DesignCharacter AnimationCreature DesignHigh-poly ModelingLevel DesignVehicle ModelingPBR TexturingPhysically Based Renderinglevel

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
xNormal
xNormal
Quixel Suite
Quixel Suite
Unfold 3D
Unfold 3D
Premiere
Premiere
Construct 2
Construct 2

Reel

Productions

    • Video Game
      NoseBound
    • Year
      2024
    • Role
      Game Designer, Director, Principal Artist, Writer, Gameplay programmer.
    • Company
      Quarantine Interactive
    • Video Game
      Power Rangers - Morphin Legends
    • Year
      2023
    • Role
      Technical Artist / Environment Artist
    • Company
      Globant
    • Video Game
      Section 8
    • Year
      2010
    • Role
      Junior modeler
    • Company
      Sabarasa Ent.
    • Video Game
      F.E.A.R. Perseus Mandate
    • Year
      2007
    • Role
      Game Artist
    • Company
      Sabarasa Ent.
    • Video Game
      F.E.A.R.
    • Year
      2007
    • Role
      Game Artist
    • Company
      Sabarasa Ent.
    • Video Game
      Line of Defense
    • Year
      2013
    • Role
      3d artist
    • Company
      3000AD